Justin, Producer / Webmaster
The Producer's job will be to make sure the project is finished, polished, and on time. Additionally, he is responsible for making sure all members are creatively represented in the project. Finally, he will act as an assistant designer, providing input and assistance in the documentation of the Game Design Bible and Dialogue Trees.
Travis, Lead Designer
The Lead Designer will be the guy with the vision-- the go-to guy when we're deciding how this game will work, look and feel. Travis will be in charge of the game bible and dialogue trees, and will also provide input to all members of the team regarding gameplay, characters and locations.
Joe, Character Designer
The Character Designer will be in charge of fleshing out the various characters in the design. Joe will work with Travis to flesh out backstories, personalities and gameplay abilities for the characters, and will work with Gabe to produce necessary sketches and drawings. Additionally, Joe's background in manga makes his input very useful for the storyboard.
Gabe, Graphic Designer
The Graphic Designer will be responsible for giving the game its look and feel. Gabe has a background in film, and will be in charge of the storyboarding. In addition, he will be responsible for location and weapon graphics, and will work with Joe in creating character sketches. Finally, Gabe's film experience will make his input valuable in laying out the plans for our location.